Back in April, I was invited to Pixar to preview the first half-hour of Brave, and speak in-depth with several of the filmmakers. I had the opportunity to sit down with the film’s production designer, Steve Pilcher, who worked on the film for almost seven years. That may sound like a frustrating amount of time on one film, but Pilcher loves what he does. After the jump, read my exclusive interview with him, where he talks about the job of a production designer, the change in directors that Brave went through, the mythical aspects of Scotland, the importance of mystery to the film’s look, and more! [Read more…]
How The Legends and Beauty Of Scotland Inspired ‘Brave’
On my trip to Pixar last week, we learned a great deal about how the country of Scotland inspired the team working on Brave, which is one of the few Pixar films with a real-life setting. Up, Finding Nemo, and Ratatouille gave us a taste for Pixar’s interpretation of several real locales, and it was often stunning. Two research trips to Scotland were undertaken by Pixar employees to attempt to accurately capture the beautiful and magical qualities of Scotland. After the jump, find out how the country has inspired Brave. [Read more…]
D23 2011: The Art of Brave Panel
D23 Expo goers were given a rare and wonderful opportunity this past Sunday when Pixar presented “The Art of Brave.” The panel, hosted by production designer Steve Pilcher and shader art director Tia Kratter, offered a glimpse into the production and visual development process of the studio’s next animated feature. This really was something special. It was like personally being walked through an “Art of…” book with the artists themselves. They revealed beautiful concept images and pencil sketches featuring everything from landscapes and environments to characters and costumes. From what was shown, it is clear that this will be one of Pixar’s most beautiful films to date. [Read more…]