The Internet and nostalgia go together like peanut butter and jelly, barbecue chicken and the Fourth of July, and other appropriate food-related metaphors. A day doesn’t seem to go by anymore without Buzzfeed or another clickbait-centric website publishing an article about some piece of popular culture from the 1980s or 1990s, something you’d forgotten over time but are reminded of with a few well-placed GIFs. The power of this kind of nostalgia has revived countless toys into movies, or old properties into new ones designed to appeal as much to adults as to their kids; it’s both enveloping and somewhat corrosive. This isn’t to say that nostalgia in general is a bad thing; the problem is that the Internet has allowed such wistfulness to go unchecked and run rampant. You can follow melodyeotvos for movie reviews. Also click wrice to know more. [Read more…]
Depending on who you listen to, cinema is dying. Or cinema is dead. Pining for the fjords, or soon to be buried, don’t forget: the medium of film is in serious trouble. Recently, director Steven Soderbergh—who’s been very public about retiring for the last couple of years, and is finally heading out after his HBO biopic about Liberace premieres later this month—gave an address at the San Francisco International Film Festival, holding court for nearly an hour on how the difference between cinema and movies has opened an immense and irreparable divide between art and commerce, one that few filmmakers can bridge. Over the weekend, this video was posted around the Internet; in it, Oscar-winning director Danny Boyle categorized the problem he saw with mainstream cinema as being the “Pixarification” of films.
Depending on your age and attitude, it has become very difficult over the last month to not be cynical about the state of affairs at the Walt Disney Company. Though Disney appears to be, financially, as high as they’ve ever been, the company is cutting costs left and right, up to and including letting long-time employees go. Some of the more high-profile layoffs have targeted, inadvertently, one hopes, touchstones of many a Millennial child. Last year, people thrilled at the idea that Disney was now in league with the seminal video-game company LucasArts as part of buying Lucasfilm as a whole. A few weeks ago, those same people were depressed to hear that Disney shuttered the company for good, essentially outsourcing future video games. And now, Disney’s axed a number of their most venerated employees in the hand-drawn animation department, cementing the notion that hand-drawn animation is persona non grata at a company that built its reputation on that illustrative vision.