In speaking about the technical aspects of Pixar films, the animation is always the first to be mentioned. There are many other departments that work on these animated films, without which the films would not look or sound as great. The sound design is sadly, often overlooked, but from a Monsters University video recently released, you can see the importance and complexity of sound in a film. A scene from the first challenge of the Scare Games is used to demonstrate how the sound came together. Watch the video after the break!
For the first event of the Scare Games, the teams have to make it through a course littered with urchins that cause the body to swell if one makes contact. Soundworks Collection (via Pixar News) sat down with Tom Myers who worked on the sound design of the film. There are many “sound laws” that have to be obeyed in order for scenes to work. If an object makes contact and does not produce a sound or if the dialogue is too quiet, it automatically feels wrong and takes viewers out of the film. It is essential for all the technical aspects to form a cohesive product. What follows is a great conversation and demonstration of the sound in Monsters University:
Watch the video below:
Monsters University is now playing in theaters nationwide.