Film festivals mostly tend to feature a wide collection of upcoming indie films, including many of which that are seeking out major studios for distribution to audiences around the world. Sometimes, though, festivals are put together to celebrate a certain theme or genre, with the moviegoing public allowed to enjoy previously released acclaimed films. There is a film festival comprised solely of Pixar films that is on the way – thing is, though, you’ll have to live in or travel to Australia to experience it! [Read more…]
Stephy Coffey does some seriously appealing character design. Lovely ladies and dashing gents fill her portfolio pages. There’s lots to like about her great work. Her conceptual work and illustrations are sure to please. Check them out for yourself at her blog. She’s really outdone herself with this all-American tribute to Pixar just in time for the 4th of July. Take a closer look at her artwork and read more about Stephy in her own words after the break!
What separates Pixar Animation Studios from the rest of mainstream animation companies, as this column has mentioned plenty of times before, is its willingness to take a risk. In many ways, they’ve been operating under a system of risk from the very beginning, before they were even an established name in the TV-commercial business. The first major risk they overcame was the very acceptance by the public of computer animation being utilized for a feature film; in the intervening time, the biggest risks they overcame were story-based, as they pinned their hopes on movies about robots who don’t speak a discernible human language, a rat who wants to cook, and more. But in recent years, the risks they’ve run up against are, in some respects, of their own doing. To wit: how risky is it for Pixar to invest more heavily in the future on sequels than on new original films? Does the studio stand to lose its respect among the public by reviving old characters instead of creating new ones?
In the last couple weeks, Pixar Animation Studios has unveiled—or had Walt Disney Company CEO Robert Iger do so—a few hints as to the future of its continuing franchises. (This, of course, because even Pixar has proven unable, ever since Toy Story 2 opened in 1999, to end any of its stories definitively, from Toy Story to Finding Nemo and onward.) Earlier in the month, it was revealed that there would be a new short from the world of Cars featuring most of the original characters, including Lightning McQueen and Mater; last weekend, the newest Muppet movie, Muppets Most Wanted, had a Monsters University short attached to its release; and the biggest news of all came last: sometime in the near future, there will be a third Cars film and a second Incredibles film.
Last year, Pixar President Ed Catmull detailed the studio’s plans to release an original film every year, and a sequel every other, totaling up to three films every two years. Up to this point, we have seen sequels (and a prequel) for the Toy Story, Cars, and Monsters, Inc. franchises, but there has been one franchise, above all others, that has had a loud group of fans begging for a follow up – Brad Bird’s The Incredibles. Today, Disney announced two Pixar sequels that are in development, The Incredibles 2 and Cars 3.
Watching business decisions get handed down from on high is always maddening, with the context for such choices being obscured from public view; all that can result is rampant speculation. So it is with the surprising announcement a few weeks ago from the Walt Disney Company that it was shutting down Pixar’s Canadian studio, located in Vancouver, British Columbia. The studio, which employed over 100 animators, had worked primarily in shorts related to preexisting properties, such as the Toy Story shorts Small Fry and Partysaurus Rex, as well as some of the Cars shorts released straight to DVD and Blu-ray. As of now, one of the reasons being bandied about for why the shutdown occurred is that a number of the tax loopholes that existed in the past in Canada have been tightened, giving Disney less profit on this extension of one of their most financially fruitful branches.
Planes is not a Pixar movie, but it badly wants to be. More to the point, the Walt Disney Company wants you to think that Planes is from Pixar. Though the Pixar Animation Studios logo does not appear in the film—and it shouldn’t, because the movie was animated by the people at DisneyToon Studios, even if the short film that inspired Planes was created by those at Pixar’s Canadian studio—there are more than enough hallmarks of Pixar’s work present within that could fool you. The first thing on screen after the Walt Disney Pictures logo is the moniker “World of Cars,” with the last word designed a la the title cards for Cars and Cars 2. John Lasseter, the head of Pixar Animation Studios, Disney’s Chief Creative Officer, and the man who’s almost singlehandedly spearheaded the Cars movement to the point where it has its own land in a theme park, co-wrote the story for Planes and is its executive producer. To cap it all off, John Ratzenberger, long known as Pixar’s good-luck charm, makes a cameo appearance. (No, he doesn’t voice the Mack truck from Cars, but a different character, even though cars exist in the world of Planes. Try not to think about it too much.)